Sonic Back In Time
New adventures awaits you in familiar places, in future, present and the past.
Eggman has arranged a trap for Sonic, a temporary one. Now Sonic has to once again go through the same places, but in different times
after defeating the boss you are carried on where there’s even more fun and adventures! Now it’s time for Back in Time!
EgorTF(Raxor SD) – Lead developer, coding, music, graphics and bosses
VladislavSavvateev – Main programmer
JK.Fox – Music, porting to SMPS
Vladikcomper – coding, some ideas
Nick Arcade (Aka Narcologer) – graphics
Special thanks to:
TheBlad768 – help with bosses
S T D – for some SMPS
Ivan YO – for some SMPS
Nineko – for one SMPS
As Always, Good Luck and Have Fun.Controller to Keyboard Mapping =
Only keyboard is required to play. Pretend your keyboard is the a game controller. Check the controller setting by clicking the "Set Up Keyboard" button at the bottom of the game. A console-to-keyboard mapping will be displayed, for example, a - Z, mean "a" button on console/joystick is equal to Z key on your keyboard.
Start/Pause = Enter
|Player 1 (Default Mapping)|
|Inside The Game||Your Keyboard|
|Move/D-PAD =||[W],[A],[S],[D] on Keyboard|
|X, Y, Z Button =||[U],[I],[O] on Keyboard|
|START,MODE =||[Enter], [SPACE-BAR] on Keyboard|
SAVE GAME: Hover over the game canvas. A save button will appear at the top of the game screen. When you click "Save" button, the save code (spot) will be saved onto your browser's storage system automatically.
LOAD GAME: Come back anytime in the future, simply click "Load" to resume from your latest save spot. (Assuming you did not clear your browser' data
RECOMMENDED browser is Chrome