Dayshift at Freddy’s 2 Electric Boogaloo
Dayshift at Freddy’s 2: The Satirical FNAF RPG Where Your Choices Actually Matter
Dayshift at Freddy’s 2 is a satirical RPG and comedy visual novel built on the world of Five Nights at Freddy’s. Instead of cowering through a night shift, you clock in for the day at Freddy Fazbender’s Pizzeria—handing out cake, wearing absurd suits, and trying not to get killed (or fired).
The game picks up right after the first DSaF, set in 1987. Powerful forces are circling the pizzeria, and the place has one final shot before it closes for good. What you do with that shot is up to you. Save the kids, team up with the purple guy, or wander off the rails entirely—the game leans into it.
Here’s where it gets interesting. DSaF 2 carries 18 different endings, and they’re not just cosmetic. Decisions ripple outward. A throwaway choice on day two can lock you into something grim by the end of the week.
A Parody That Grew Teeth
On the surface it’s a meme machine—stock photos, ridiculous dialogue, jokes that shouldn’t land but do. Dig past the humor and there’s a surprisingly heavy story underneath. That contrast is the whole appeal. Players come for the shitpost energy and stay for a plot that turns genuinely dark.
The writing pulls more weight than the goofy art style suggests. Characters like Dave Miller became fan favorites for a reason, and the branching paths reward you for poking at every option you can find.
Who Made It
Dayshift at Freddy’s 2: Electric Boogaloo was developed by DirectDoggo. It released to the public on June 30, 2017
Scott Cawthon for creating Five Nights at Freddy’s. Pixel art by FufuTheGargoyle and GlitchedPie. Testing handled by GlitchedPie, Fufu, Belfastlad, Robb, TheShadowQuill, and JuniorGenius. TheWholiganOfGallifrey helped with an in-game surprise, and ArmedChalko contributed Breadbear. Music came from Incompetech, with miscellaneous coding from Yanfly, MOG, Hime, and Galv. Models by Everything_Animations, Red_Eye, Quitiix, Mistberg, and Nanori. Stock images belong to their respective owners. And, per the developer’s own credits—Rick Astley.
As always, remember to have fun!
































































