Shleep
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Shleep

Shleep is a simple but quirky 2D idle game where the goal is to fall asleep by counting sheep. But it’s not as easy as it sounds—along the way, players will run into distractions like dogs, wolves, and even sheep shearers that disrupt the peaceful counting. The more sheep you count, the deeper you drift into sleep, but the challenges get weirder as you go.

Team: René Habermann (Direction/Game Design/Production/Writing), Anne Hecker (Art), Raffaele Picca (Tech Art/Coding/Game Design), Luca Martinelli (Coding/Game Design), Ste (Coding), Asbjørn (Coding/Game Design), Martin Kvale (Sound Design), Cameron Paxton (Music/Logo/Copy Editing). JAM: Made in 72 hours for Ludum Dare 57: Depths

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