Christmas Massacre

Christmas Massacre
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Christmas Massacre: The Ultimate Retro Slasher Experience

Christmas Massacre is a low-poly stealth horror game that flips the traditional script by casting players as the villain rather than the survivor. Taking heavy cues from classic 80s slasher cinema, this title tasks you with hunting down targets under the questionable guidance of a talking Christmas tree.

The setup is bizarre. That’s exactly what gives the experience its edge. Instead of hiding in lockers from an unstoppable force, you become the stalker—creeping through snow-covered suburban houses and grimy streets. Your objective is simply to eliminate everyone in the level without letting a single person escape to alert the authorities.

Here’s where it gets interesting. The core loop relies heavily on spatial awareness instead of mindless action. Targets react to noise and have specific vision cones, forcing players to plan their movement carefully. You will spend a lot of time tracking patrol paths. Watching. Waiting for the right second to make a move. If someone spots you, the tension spikes immediately as they bolt for the nearest exit, leaving you scrambling to cut them off before they ruin the run.

Visually, the presentation leans hard into a degraded VHS aesthetic. The blocky textures and jagged models pull more weight than you’d expect from a retro throwback. You get heavy screen tearing and static overlays, paired with harsh lighting that mimics the look of a worn-out rental tape. It creates an atmosphere that feels genuinely grimy.

Different levels introduce unique layouts and unexpected challenges. You start in typical residential homes but eventually find yourself clearing out larger, more complex buildings like a school. As you push forward, the game increases the pressure by grouping targets closer together and placing them in well-lit rooms with multiple escape routes. You have to adapt your approach constantly to avoid detection.

Port by the big corb

As always, remember to have fun!