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Sonic The Hedgehog: Ancient Isles
Sonic The Hedgehog: Ancient Isles is a cool mod of Sonic with directed to create simple, chill yet fun and memorable experience with a whole bunch of absolutely new levels with drawn from scratch sprites.
Tracklist:
- Intro > orig: Owl City – When Can I See You Again?
- Title Screen (Discovering Something New!) > by XBRO
- Ancient Forest Act 1 (Here’s The Start) > orig: Downtown Nekketsu Monogatari EX 2007 – Houryou theme
- Ancient Forest Act 2 (Never Late To Be A Hero!) > by XBRO
- Ancient Forest Act 3 (Night Is Calling) > orig: Adeq – Dance In The Universe
- Buried Ship Act 1 (Forgotten Base) > by XBRO
- Buried Ship Act 2 (Wild Jungle Woods) > by XBRO
- Buried Ship Act 3 (Nature Works With Metal) > by XBRO
- Stardream Oasis Act 1 (Dehydration Isn’t An Option) > by XBRO
- Stardream Oasis Act 2 (Drowning In Waves) > by XBRO
- Stardream Oasis Act 3 (Night Diving) > by XBRO
- Invisibility (You Can’t Touch Me Now!) > by XBRO
- Got Through (The Way Out) > orig: Bomberman Tournament – Finish Dungeon
- Boss Theme (Maniac In Disguise) > by XBRO
- Special Stage (Uncontrollable Gemstones) > orig: Bomberman Tournament – Overworld
- Credits (Never Stopping) > by XBRO
Credits:
- TheBlad768 – main programming, feedback, testing (both emulator and hardware)
- XBRO – music (both custom and ports)
- stare (FlyTF) – helped me to understand basics at the start
- Vladikcomper – original MegaPCM, Advanced Error Handler, palette changing guide, modified original disassembly (source code)
- Hitaxas and ProjectFM – Splash Screen example/guide
- flamewing – DMA Queue
- Hivebrain, drx and Stealth – Original disassembly
- mrcat-pixel, SomeRussianDude21, FoxConED, Papazakku and others – betatesting, feedback
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