Zero Project
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Zero Project

A modification of Mega Man X3 that modifies and edits many aspects of the game to allow Zero to be fully playable.

A few features taken from the read me:

  • Play as Zero anytime except areas where he’s unavailable such as the introduction stage.
  • Zero is able to use sub-weapons, however, CANNOT use the Hyper Chip.
  • Zero is able to air dash.
  • Z-Saber damage varies depending on boss strength. (Based on speed/power combined)
  • Zero is able to gather Heart Tanks, Energy Tanks and Ride Armor chips. He’s able to fill sub-weapons and Energy Tanks while also able to use them.
  • Zero can use Ride Armors.
  • Updated dialogue to reflect both characters being playable.
  • Zero can obtain capsules and use their abilities to an extent.
  • Zero has new animations for charged Triad Thunder, Ray Shot & Gravity Well.
  • X and Zero are swapped during events. If you’re Zero, X will appear, vice versa.
  • X and Zero have a completely separate dialogue.
  • The game remembers who you played as last after you’ve beaten a level or died.
  • Mega Man X2 Feature in which you can shoot both buster shots at once and both will deal damage instead of the large wait time.

Etc… FIXED.

Just have a fun time!

How to Play:

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