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Sonic the Hedgehog & Ashuro

  1. KBH Games
  2. Arcade Games
  3. Sonic the Hedgehog & Ashuro

A hack of the classic Sonic the Hedgehog with 2 characters, 2 universes, one single screen.
Each characters have the same levels but with a very different approach.
The Act 1 takes place during the morning, Act 2 during the day and Act 3 during Afternoon.
Custom special stages.
Each characters have different animations and even their own musics and abilities.
Sonic can perform a Peel Out, a Spindash and a Homing Attack.
Ashuro can also do the Spin Dash and the Peel Out, but unlike Sonic, the Homing Attack is replaced by a double jump.
Sonic can run on water, but Ashuro can swim and wall jump.

Try to catch all the chaos emeralds and you will have a surprise:
Get 50 rings to transform:
– Super Sonic if you’re Sonic
– Nega Ashuro if you’re Ashuro

As Always, Good Luck and Have Fun.

Controller to Keyboard Mapping =

Only keyboard is required to play. Pretend your keyboard is the a game controller. Check the controller setting by clicking the "Set Up Keyboard" button at the bottom of the game. A console-to-keyboard mapping will be displayed, for example, a - Z, mean "a" button on console/joystick is equal to Z key on your keyboard.

Start/Pause = Enter

Default Keyboard Mapping
Inside The Game Your Keyboard
Move/D-PAD =[W],[A],[S],[D] on Keyboard
A, B, C Button =[J],[K],[L] on Keyboard
X, Y, Z Button =[U],[I],[O] on Keyboard
START,MODE =[Enter], [SPACE-BAR] on Keyboard

You can change the controller to whatever you want.

SAVE progress anytime to your local computer and come back later and load it up by using the "Save State" and "Load State" button at the bottom.

*Must use CHROME browser to click play.


This controls are for SEGA Genesis please check Above to see how it corresponds to your keyboard.

On the ground:

(A/B/C) = Jump
(Up) + (A/B/C) = Super Peelout
(Down) + (A/B/C) = SpinDash
While in air:

(B) = Jump Dash
(C) = Drop Dash
Super Sonic:

Transform/Revert to normal: (A) while in air
Homing Attack: (B/C) while in air

On the ground:

(A/B/C) = Jump
(Up) + (A/B/C) = Super Peelout
(Down) + (A/B/C) = SpinDash
While in air:

(B) = Double Jump
(C) = Drop Attack

Hold (A/B/C) against a wall = WallJump

(A) = Attack
(B/C) = Swimming
Nega Ashuro:

Transform/Revert to normal: (A) while in air
Nega Attack: (C) while in air
Super Double Jump: (B) While in air