SCP: Funkin’ Breach
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SCP: Funkin’ Breach


SCP: Funkin’ Breach is a FNF mod and rhythm game where Boyfriend suits up as the Mobile Task Force as he battle against various SCP.

Back Story:

Boyfriend is an anomalous unit of the Mobile Task Force Alpha-9, working near Site-19 at this time. After SCP-079 is able to hack into the Foundation’s systems, he causes a large scale site-wide containment breach which releases various SCPs from their chambers. Alpha-9 is deployed into the facility for emergency protocols, where Boyfriend has to use his anomalous ability of rapping to send the SCPs back to where they came.


  • Handla
  • Crumble
  • Emergence
  • Savior


Currently a demo. Follow on twitter for news.


  • otrees: Owner,Sprite Artist,Animator,Handled Lua coding, made bf, 049,3008,106,173, 106 bg,main menu, UI stuff, icons
  • SyncoStorm158: director, composer, made Crumble
  • Eggu: main coder, source coding, made 049 bg
  • Legan: composer, made Saviour and Emergence and pause theme, a true homie
  • CRS3D: ex-composer, made Handla, Main Menu theme
  • Rat: Artist, made notes and health bar
  • Mayo: Artist, made 173 and 3008 bgs
  • Hype Logy: Coder, coded 3008 alt anim and other stuff
  • Puritzel: Animator, animated 3008, bf, 173
  • Paskida: Animator, animated 049
  • Bonnie: Charter, charted Saviour, main lore writer
  • PhantomNexus: charter, charted Handla
  • Noppz: charter, charted Crumble and Emergence
  • Epictomb: Chromatic maker, made chromatics for 049,3008,106
  • Chase Redding & kobaikid: Made see no evil old(Kobai link)
  • Chase Redding & kobaikid: Made see no evil old(Chase link)
  • Andrew Tate: Emotional Support
  • Download this game for your PC HERE

Engine Credits:

  • Shadow Mario: Main Programmer
  • Yoshubs: Assistant Programmer
  • RiverOaken: Main Artist/Animator
  • bbpanzu: Ex-Programmer
  • Also everyone that contributed on GitHub.

Original FNF Credits:

  • ninja_muffin99 – Programming
  • PhantomArcade3k and evilsk8r – ARTISTS
  • kawaisprite – TASTY MUSIC
  • AND everyone that contributed to the GitHub source.

The goal of this web optimized port is to make FNF and this mod more accessible to players that can’t otherwise play it on their potato PC, on a Chromebook,  on their Mac, on their Linux, or simply can’t run the EXE files on their computer. Also help save hard drive space. Please keep in mind that this online web port might be slightly different and/or have missing mechanics than the PC version. So make sure to also get the PC version if you have a PC.

If you want a challenge, turn off Ghost Tapping in the settings.

Recommend using Google Chrome to play FNF Mod for the best performance.

Jam to the beats and just have fun!