Pac-Man & Chomp Chomp

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Pac-Man & Chomp Chomp

Pac & Pal was a Pac-Man sequel designed by Namco Japan in 1983. In the game, Pac-Man must flip cards in order to unlock the corridors of the maze. Eating all fruits and powerups completes the levels. Pac-Man may stun monsters for points with Galaxian’s tractor beam, Rally-X’s smokescreen, trumpet music, or ice. A green “pal” character, named Miru, steals uneaten fruit and brings it to the monster pen for destruction. This costs the player points but helps in completing the level.

How to Play

Only keyboard is required to play this game. Pretend your keyboard is the a game controller.

Press [Space-Bar] after the loading and introduction screen to insert coin, then [ENTER] to PLAY.

Player 1
Inside The Game Your Keyboard
Insert Coin =[Space-Bar]
(Only work after intro. Locked during intro)
PLAY =[ENTER]
Arrrow =[WASD]
Button 1, 2, 3 =[J], [K], [L]
Button 4, 5, 6 =[I], [O], [U]