Hero Chronicle: Project Olympus
Hero Chronicle is an English translation of Hero Senki Project Olympus. It was originally only available in Japanese.
Now you can enjoy the fully translated English version on the web.
- Amuro Ray – Pilot of the original Gundam. His whole attacks always hit for 50% of normal damage.
- Dan Moroboshi – Ultraseven‘s true identity. He plays a role as a facilitator of the team and has been reputed to demonstrate an ability to keep his cool at all times.
- Minami Koutarou – Kamen Rider Black‘s true identity. His power of the attack is usually the highest among the three in power consumption.
- Gilliam Yager – Pilot of the Gespenst and eventually, the main antagonist. He appears to have a hot-tempered personality.
The protagonists can punch or use some of their technical power (which is the equivalent to magic points for robots) to fire their futuristic laser beams at the opposing forces (robotic, humanoid, or otherwise). The rewards of destroying monsters are experience points and additional credits. Having enough experience points results in an experience level increase. After gaining another level, the hit points and technical power points of the robots are refilled. Items are collected in treasure chests like in normal role-playing games. Hero Senki is famous for its initial appearance of the Gespenst and cameos of Masaki Andoh (Cybuster) and Shu Shirakawa (Granzon) from Super Robot Wars. Because of this, many references can be found in more recent Super Robot Wars games such as Elpis in Original Generations and Gespenst’s second appearance in Super Robot Wars as the original protagonist’s initial robot.
As Always, Good Luck and Have Fun.Controller to Keyboard Mapping:
Only keyboard is required to play. Pretend your keyboard is the a game controller.
Start/Pause = Enter
|Player 1 (Default Mapping)|
|Inside The Game||Your Keyboard|
|Move/D-PAD =||[W],[A],[S],[D] on Keyboard|
|A, B, X, Y Button =||[J], [K], [I], [L] on Keyboard|
|L, R Button =||[U], [O] on Keyboard|
|START, SELECT =||[Enter], [Space-Bar] on Keyboard|
How-to Save Game: Hover over the game canvas. A save button will appear at the top of the game screen. When you click "Save" button, the save code (spot) will be saved onto your browser's storage system automatically.
How-to Load Game: Come back anytime in the future, simply click "Load" to resume from your latest save spot. (Assuming you did not clear your browser' data
RECOMMENDED browser is Chrome