Final Nights 3: Nightmares Awaken
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Final Nights 3: Nightmares Awaken


Final Nights 3: Nightmares Awaken or is just simply known as Final Nights 3 is the third and final game in the series, and is a point-and-click survival horror game made in Unreal Engine 4 by LiamJoly.

The plot of the game follows the Bite of ’87 from Five Nights at Freddy’s 4.


When the player starts the game, they will be greeted by an introduction cutscene; followed by the Fredbear Plush advising the player on what they should do throughout the night.

The player starts off each night in their bed. They can choose to sleep in the bed for a certain level of time, or they can proceed to defend themselves by clicking on the floor. There are Reaper Animatronics that the player has to defend themselves from. Reaper Puppet is a simple animatronic to defend against, as he will wait for a while before he attempts to attack the player. If the player happens to capture the Reaper Puppet in his third (And last) position, the player must go and close the curtains to ward Reaper Puppet away.

This is the same case for Reaper Spring Bonnie, except that it is vital to listen for his three moans and that he resides in the Hospital Hallway. When the player hears the third moan – like the Reaper Puppet – the player should go to the door and close it. Reaper BB resides in the “Closet” in the Hospital Ward. He is easily defended by checking if his long arm is extending out, and by closing the cabinet’s door.

Developer Note:

Sleep tight.

Doctor, we’ve got some news about the patient that was taken into intensive care recently. He seems to walk around his room at night as if he is seeing things. Pretending to use a flashlight and screaming.

We’re not sure if the loss of his frontal lobe has any influence on this behavior.

Where are you?

You’re not sure.

Who are you?

You can’t quite remember

What’s out there?

Your worst nightmare…

Final Night is back!

With features like

  • Partial free roam
  • Mechanics never have seen before in an FNaF fangame
  • Interactive cinematic cutscenes
  • Multiple endings
  • Graphics powered by unreal engine 4
  • Unique Soundtrack
  • Fully voice acted
  • The Conclusion to the Final Nights lore and AU

Minimum System Requirement:

Processor: 2.5GHz

Graphics Card: GTX 750, R7 250

Ram: 4GB


Processor: 4GHz 4 core

Graphics Card: GTX 780, r9 290

Ram: 8GB

Credits (so far):


AbsentedTangent, WillsVids, JeliLiam, Kenan89, Carlosparty19


Level Design


Sound design


Game design

Flutter_Skye, JeliLiam

Community Manager



spookhead, CBGames (Christian Blandford), Kevin MacLeod, Bryan Stockwell


Khalod70-80, JeliLiam

Concept Art

EnderZ_Comix, Divad Malas

Voice acting

/u/ToyChica / Jessa Quinn, MontySpud, lastchancetoexit, Aaron Warner

Just Have Fun!