How to Be a Tree
How to Be a Tree is a physics-based platforming game where you learn the ways of a tree. The physics is similar to that of QWOP.
Take three forms of a tree: a stick, a tree, and a big bushy tree.
Perform amazing feats of agility by contorting your trunk and branches.
Unlock hidden features and discover the game’s sixteen different endings.
Controls: Left/Right – Curl/Uncurl, Up/Down – Switch Forms
~~~ CREDITS ~~~
Code / Design / Visuals by Jimmy “Zaphos” Andrews
Music and Sounds by Warm Star (also check out Warm Star’s modular synthesizers)
As Always, Good Luck and Have Fun.
How to Play:
On Mac, you’ll need to right-click and select “open,” and on windows, you’ll need to click ‘more info’ and “run anyway” — I didn’t bother becoming an ‘identified developer,’ sorry!
On Windows, if you have DLL issues:
– If you see a message saying you’re missing AntTweakBar.dll, make sure you unzip the whole zip file and run tree.exe from the same directory!
– If you see a message saying you’re missing VCRUNTIME140.dll and MSVCP140.dll, run the vc_redist.x86.exe installer from Microsoft, which you can download here: https://download.microsoft.com/download/9/3/F/93FCF1E7-E6A4-478B-96E7-D4B285925B