How to Be a Tree
How to Be a Tree is a physics-based platforming game where you learn the ways of a tree. The physics is similar to that of QWOP.
Take three forms of a tree: a stick, a tree, and a big bushy tree.
Perform amazing feats of agility by contorting your trunk and branches.
Unlock hidden features and discover the game’s sixteen different endings.
Controls: Left/Right – Curl/Uncurl, Up/Down – Switch Forms
~~~ CREDITS ~~~
Code / Design / Visuals by Jimmy “Zaphos” Andrews
Music and Sounds by Warm Star (also check out Warm Star’s modular synthesizers)
As Always, Good Luck and Have Fun.
On Mac, you’ll need to right-click and select “open,” and on windows, you’ll need to click ‘more info’ and “run anyway” — I didn’t bother becoming an ‘identified developer,’ sorry!
On Windows, if you have DLL issues:
– If you see a message saying you’re missing AntTweakBar.dll, make sure you unzip the whole zip file and run tree.exe from the same directory!
– If you see a message saying you’re missing VCRUNTIME140.dll and MSVCP140.dll, run the vc_redist.x86.exe installer from Microsoft, which you can download here: https://download.microsoft.com/download/9/3/F/93FCF1E7-E6A4-478B-96E7-D4B285925B