The Death of Me
In The Death of Me, you must help a suicidal soul find its way back to self-respect.
A very poignant and fantastical adventure, yet filled with darkness at the same time.
The player is stuck between life and death, a nightmarish limb, and must revisit past decisions and find the will to live. Keep moving forward and face the challenges ahead.
Dead Dreams Studios consists of:
Jordan Funk – Game Design/Programming/Assembly w. Unity
Jean-Luc St-Pierre – Game Design/Narrative Design/QA
Nicholas Campoli – Level Design/Lead Artist/QA
Anthony Campoli – Music/Sound Design