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In the Dog House
A puzzle game about guiding a dog to his food.
40 levels go by, you’ll encounter increasingly complex puzzles and mechanisms to deal with. More difficult rooms tend to focus on immovable pieces and increased trial-and-error sliding, something I never really liked in sliding puzzle games. But the premise is there, it’s engaging, and the game has Nitrome’s usual artistic flair that sets it one shelf higher than most Flash game releases. In the Dog House is good solid fun.
Just Have Fun!
How to Play:
asks you with sliding rooms around a grid to create a path from the dog to the dogfood in the kitchen.
40 levels go by, you’ll encounter increasingly complex puzzles and mechanisms to deal with. More difficult rooms tend to focus on immovable pieces and increased trial-and-error sliding, something I never really liked in sliding puzzle games. But the premise is there, it’s engaging, and the game has Nitrome’s usual artistic flair that sets it one shelf higher than most Flash game releases. In the Dog House is good solid fun.